November 7, 2016, 1:42 pm
Patch 2.9.0 - Changes Notes
New maps:
- Karacus Outpost - Zonecontrol
- KYA DM - Death Match
Changes/Bug fixes:
- Karacus Outpost is a map that haven't worked for a year... - The current layout is not finished and will be heavily edited in 2.9.0_v2. It takes a while to load - so dont disconnect ;)
- Death Valley got a bunch of additional covers. Added and moved some spawnpoints. New textures and new light for the tunnels.
- Invasion_v2 got a lot of additional colliders - again.
- Invasion Arena got some new lights to highlight dangerous corners and a nicer texture for the ground.
- Anticheat got improved.
- Mobility got a lot of additional covers plus some nade obstacles and some lights.
- Gemini Port (all Versions) got some covers to protect fresh spawned players. Also added more spawnpoints and moved some around.
- Oasis Control got temporary removed - but will reappear soon...
- GOLD!!! now you can buy 250 Gold for 10.000$ ingame-cash - The Shop isnt fixed yet and will show something else when purchasing, but you get your gold.
- Volcano got some new buildings and covers. Some palms had to go since they were bad for performance
- Occlusion got enabled so you should get some performance boost on weak devices. It aint perfect yet so maybe some stuff might disappear when walking sideways past it
- KYA DM is a map made a long while ago by KYA - tell me on fb if you like it or if some stuff needs some work. I havent played on it yet...
- Ads on mobile should be gone now - so i hope somebody donates some cash instead...
October 17, 2016, 5:20 pm
MadFinger streams ComZone - this Thursday!
Your chance to play against MadFinger on ComZone.
This thursday streamed live on twitch.
Behave!
October 2, 2016, 11:40 am
Patch 2.8.9 - Changes Notes
New maps.
- Palace_v2 is a new version of the original Palace map from SGDZ. Added two new paths to get to C.
- Death Valley got another set of colliders - again and again. So i hope this time nobody will be able to climb the mountains for really real.
- Invasion_v2 got a lot of additional colliders. So there shouldn't be any guys hiding in walls anymore
- Speed-bug should be fixed now...
August 28, 2016, 8:35 pm
Patch 2.8.8 - Changes Notes
New maps.
- Gemini Port Duel - Deathmatch 1vs1
- Palace Duel - Deathmatch 1vs1
- Invasion_v2 - Zonecontrol
Changes/Bug fixes.
- Smoother stairs in Powerhub_v2
- Made a 1vs1 version of Gemini Port. Its a smaller area and only two players can join
- Made a 1vs1 version of Palace. Its the area around C and only two players can join
- Invasion_v2 is a new version of the original from SGDZ. This one has two bridges.
- Death Valley got another set of colliders - again. So i hope this time nobody will be able to climb the mountains for real. I also worked on the textures...
- Medikit-bug should be fixed now...
August 3, 2016, 4:35 pm
Duel Core for all
Minor server-sided update.
There are 3 instances of Duel Core available now. So no more waiting until its your turn for a 1vs1...
July 29, 2016, 6:43 pm
Patch 2.8.7 - Changes Notes
New maps.
- Duel Core - Deathmatch
- Libra Town - Deathmatch
Changes/Bug fixes.
- Fixed that stair platform bug in Palace
- Made a 1vs1 version of Core. Its only the upper floor and only two players can join - thats why its Duel Core
- Power Hub v2 got some bug fixes. No more falling through laser floors and no invisible floors in the extended area
- Invasion Arena got a little bridge added and also the skins shouldn't be black anymore. Stairs should be smooth to walk on as well.
- Libra Town is a large version of Libra - dont get distracted ;)
- Death Valley got another set of colliders. So i hope this time nobody will be able to climb the mountains.
July 19, 2016, 12:07 pm
Android is online as well
Built a new client for Android so you mobile warriors can finally play on 2.8.6
Since i dont have an android device there is no guarantee it works.
July 18, 2016, 5:08 pm
Patch 2.8.6 - Changes Notes
New maps.
- Palace - Deathmatch
- Power Hub_v2 - Deathmatch
Changes/Bug fixes.
- Fixed that Platform glitch in Oasis
- Made a Death Match version of Palace. Main purpose is to see how well i could recreate the original lights but why not have some fun with it as well...
- Power Hub got a second enlarged version. The small version is still available
- All the old maps should work again like its used to be
July 4, 2016, 7:38 pm
Android is back
Built a new client for Android so you mobile warriors can finally play on 2.8.5
Since i dont have an android device there is no guarantee it works.
June 30, 2016, 12:19 pm
Patch 2.8.5 - Changes Notes
New maps.
- Oasis - Deathmatch
- Power Hub - Deathmatch
- Indust - Deathmatch
- Gemini Port - Zone Control
Changes/Bug fixes.
- Nicer lights for OASIS
- Minor layout changes in OASIS plus two additionl dropships that can be entered
- Added Obstacles to MOBILITY and changed some lights
- INDUST got enlarged a little bit so now its easier to get through the doors
- INDUST also got some additional colliders to some hard to walk on stairs
- Some maps dont work proper right now due to some server script bug - will be fixed "soon"
April 7, 2016, 1:24 am
Patch 2.8.4 - Changes Notes
New maps.
- Volcano - Deathmatch
- Smallcupper - Deathmatch
- Rebel - Deathmatch
- Candy - Deathmatch
- Dust Circle - Deathmatch
Changes/Bug fixes.
- New graphics setting: FPS.
- If you get killed by an item or a weapon, it will appear in the kill announcement.
- Optimized Anti Cheat - reduced the random kills when you fall.
- Improved performance - yes, we actually did improve it a lot, you will notice that on mobile.
- Nicknames, YAY!
- Team changing in ZC matches - happy Clan Wars!
- Black objects in Sam Base are now fixed.
- Now, if you don't select a region in account settings, you will be connected to the appropriate one.
- Fixed the bug that prevented you from destroying turrets with a melee attack.
- Improved the server manager - servers should stop disappearing every day.
- Fixed a bug that would not allow the menu music to start playing.
- STATS!!! You can now see all your lovely kills, accuracy and every other thing.
- Rankings - not perfect yet, will be improved soon.
March 16, 2016, 2:20 am
Patch 2.8.3 - Changes Notes
New map.
Changes/Bug fixes.
- You can now see your ping in match.
- Improved Crossing map quality.
- Added some colliders on Death Valley.
- Slightly improved performance on mobile devices.
- Fixed the second stairs collision on Libra.
- Added Sentry Gun Plasma and Test Gun to research. There is now a new category called Test.
March 12, 2016, 11:33 am
New Server - US
We just launched a new server in the United States. You can change between America/Europe in your account settings in the game.
Please use the appropriate region in order to have a stable connection and reduce the lag.
March 10, 2016, 1:27 pm
Patch 2.8.2 - Changes Notes
Changes/Bug fixes.
- Mobile ads will no longer freeze the game when you join a match.
- Fixed an inaccessible corner in Libra.
- Fixed shader issues in Vortex.
- Increased Crossing map size. Currently having shader issues, which will be fixed in the next update
- Fixed non-working covers in Invasion Arena.
- Improved lobby security
- Added a beta anti cheat system. It may trigger false positives, we will tweak that over time.
- Fixed a bug that would allow you to refill Rocket Launchers ammo by changing to another weapon.
- Remove language filter.
- Temporary disabled Container Hall due to performance issues.
The update is live for
Web and
Android. iOS version will be post postponed for a while. Thank you to everybody who helped us test ComZone on iOS, we'll run a new test session soon.
March 3, 2016, 1:06 pm
Patch 2.8.1.10002 - Changes Notes
This update is mainly focused improving performance in Android devices.
We also now have a permanent link for Android version. Whenever there is a new update, you will get a message when you try to connect to a server telling you that you must update. Simply click OK and you will be sent to the download page.
The download page is the following: http://shadowgun-comzone.com/android.php
February 29, 2016, 3:50 am
Patch 2.8.0 - Changes Notes
New maps.
- Asteroid - Zone Control
- Nether Novas - Deathmatch
Changes/Bug fixes.
- Fixed more collision problems in maps.
- You can now use Enter key to send a message in the lobby chat.
- Recreated the server list to support more servers.
- Automatically connect to proper lobby after changing region. You don't have to re-log anymore.
- Your settings (quality, aim sensitivity etc) are now being changed.
- Added more info to lobby statistics.
February 25, 2016, 4:49 am
Patch 2.7.1 - Changes Notes
Changes/Bug fixes.
- Fixed shaders and collision problems in Sam Base.
- Fixed the "Black Holes" in the sky on Death Valley.
- Added lobby statistics(online players/servers) on the bottom bar in main menu.
- Added an experimental gun.
- Temporary removed the Plasma Gun Sentry from research - will be back soon.
- Created an auto restart system for servers. This will prevent memory leaks, a.k.a server crashes.
February 24, 2016, 6:29 am
Patch 2.7.0 - Changes Notes
New maps.
- Sam Base - Deathmatch
- Death Valley- Zone Control
Changes/Bug fixes.
- Fixed all(hopefully) collision problems in Invasion Arena.
- Rocket Launchers no longer refill from Ammo Kits.
- MFG Developers hat and Halloween hat are not enabled in the hats store.
An experimental Plasma Sentry turret can be purchased in the Research -> Robotics. It's a modified version of the regular Sentry, with different stats; it uses plasma instead of bullets. It will require testing and stats tweaking over time.
February 22, 2016, 10:02 pm
Patch 2.6.0 - Changes Notes
The new patch comes with two new maps.
- Invasion Arena - Deathmatch
- Crossing - Zone Control
There are a few bugs on Invasion Arena, like missing object collision and non working covers. They will be fixed in the next update.
Crossing will be soon updated with a better quality version.
February 21, 2016, 7:24 pm
ComZone is back!
Hey guys,
ComZone is back up and we're adding some great new maps! Keep an eye on the news page for change notes.